By the year 2014, the U.S. Bureau of Labor Statistics predicts that 47% of the population will be comprised of Millennials-Digital Natives (born after 1980) who were raised playing video games and surfing the Internet to get information.
What does this mean for corporate learning? How are they preparing for a younger generation of workers who are attuned to learning using the latest technologies?
The most fatal flaw in learning and development today is that we are not using the myriad of 21st century innovative technologies available to us – mobile devices, social media tools and games. Continue reading